

It's not the prettiest PS2 game, but it's easily emulated and is one of the best SRPG's I've played. The following are known Action Replay MAX Codes for Ratchet: Deadlocked on Sony Playstation 2 (PS2). Description: Ratchet: Deadlocked is a Third Person Shooter video game published by Insomniac Games, SCEA released on October 25th, 2005 for the PlayStation 2. Some garbage appears around text at resolutions above native. Slowdown in some areas as the game is pretty demanding (on my system anyways). Character's shadows will render above their bodies. Title (Region): SMT: Digital Devil Saga (NTSC) Hacks: HW Anti Aliasing - 4x, Alpha Hack - no, Offset Hack - no, Skipdraw Hack - 0 Speed Hacks: enabled, EE Cyclerate - 2x, MTVU - enabled You may experience minor slowdown in a stage or two later in the game if your CPU isn't strong enough, but it's nothing terrible. Certain bits are fairly demanding for some reason. Hacks: HW Anti Aliasing - 4x, Alpha Hack - no, Offset Hack - yes, Skipdraw Hack - 0 Interlacing: Bob tff (Blend bff if playing at native res)ĭ3D Upscaling: D3D internal res - n/a, Scaling - 4x, Native resolution - no Secondly, my setup is a Ryzen 2600 with a Zotac GTX 1060 6gb, so your mileage may vary. The HUD will appear in a small box in the top left corner of the screen when using anything above native res, but will sometimes stretch out to the proper area (making a save state and then loading it seems to do this reliably) however that portion of the screen will be blurred and low res. Firstly, Deadlocked, not Deadlock or Dreadlock. Also this is practically the best game ever made.

Made an updated God Hand config since the other one was a bit old and lacked certain pieces of information. It removes some graphical errors from the screen and improves performance. NOTE: Setting the skipdraw hack to 10 under D3D11 is a must. NOTE: Bloom lighting will be disabled unless you use D3D11 renderer. NOTE: Very high D3D internal resolutions may cause slowdown, keep an eye on your video memory usage and use the internal resolution + AA pairing that is right for your GPU. Hacks: HW Anti Aliasing - 0-4x, Alpha Hack - no, Offset Hack - no, Skipdraw Hack - 10 Hardware Mode Settings: Texture Filtering - yes, Allow 8-bit textures - no, Logarithmic Z - n/a, Alpha Correction (FBA) - n/a Speed Hacks: enabled, EE Cyclerate - 1-3x, MTVU - enabledĭ3D Upscaling: D3D internal res - n/a, Scaling - 3x, Native resolution - no You can reduce this effect by increasing the internal resolution. Due to a depth of field like effect, the game appears to be slightly blurry. Strange graphical errors during three cutscenes in the game that use a sepia filter, every other cutscene is fine.
RATCHET DEADLOCKED PCSX2 COMPATIBILITY FULL
Summary: Completely playable at full speed
